My Timber Pets main interface and cash loop

Cash efficiency

My Timber Pets Money & AFK Guide

Measure active and AFK cash rates in My Timber Pets without relying on outdated universal income claims.

Verified September 14, 2026

Quick answer

Animal crews earn cash while AFK. Measure your own cash per minute because forest value, crew upgrades and future balance changes can alter the rate.

In-game screenshots

Current build screenshots

My Timber Pets active timber and cash loop
Main interface showing the live economy context for cash measurements.
My Timber Pets cash detail popup from the current build
Cash detail popup captured for AFK and active income checks.

What drives cash income

  • The value produced by the current forest.
  • How quickly the crew chops.
  • How much timber the crew can carry.
  • Available space and unlocked floors.
  • Any current update modifiers shown by the game.

Measure an AFK session

  1. 1

    Record the exact starting cash.

  2. 2

    Leave the crew running for a fixed time.

  3. 3

    Record ending cash before buying anything.

  4. 4

    Subtract starting cash and divide by minutes.

  5. 5

    Repeat after one upgrade to measure its real impact.

Cash Deals scales with player progress

Cash Deals is the clearest example of why this page refuses to publish universal dollar amounts. The same three tiers (SMALL, MEDIUM, LARGE) were captured twice in the same September 4 session and read very different dollar amounts each time, while the Robux prices barely moved.

Earlier capture: $2.75M / $8.29M / $66.97M at 21 / 53 / 237 Robux. Later capture: $8.93M / $26.8M / $214.43M at 21 / 55 / 257 Robux. The cash ratio between the two captures is ~3.2x for every tier (8.93 / 2.75 = 3.25, 26.8 / 8.29 = 3.23, 214.43 / 66.97 = 3.20), the same scaling pattern Playtime Rewards already showed at ~2.275x between two captures.

Cash Deals is therefore a player-progress-scaled panel, not a fixed-price shop. Do not publish its dollar amounts. The Robux prices in the current build are 21, 55 and 257, but we have not yet confirmed whether any of today's three deploys touched them.

Sell wood at a high multiplier

A community beginner capture showed a sell multiplier on the wood you collect that fluctuates over time rather than staying fixed. The player in the capture waited for the multiplier to climb (observed values ranged from about 0.58 up to roughly 2x) and sold when it was high, roughly doubling the cash from the same wood.

Treat the exact range and refresh timing as unverified: the capture suggested the multiplier changes on a periodic timer (roughly every 40 seconds to a minute), but that was a single observation. The takeaway is stable — collect wood, then sell during a high multiplier window instead of dumping it at a low one.

  • Low multiplier windows (under about 1x) pay less than the wood is worth; hold if you can.
  • High multiplier windows (around 2x in the capture) roughly double payout for the same timber.
  • Because the timer is unverified, time your own sessions and note the multiplier before selling.

Why universal rates are unreliable

Two players can have different forests, crews, floors and upgrades. A single cash-per-hour number without those conditions is not a useful benchmark.

Cash Deals is the clearest example: the same panel reads very different dollar amounts at different progress points. Use the calculator below for your current build and keep the date with the result.

Your current build

Cash rate calculator

Enter one complete AFK session to calculate your rate.

Source standard

Official Roblox metadata and creator-owned descriptions take priority. Exact values remain marked unverified until they can be reproduced in the current public build.

Common questions

My Timber Pets FAQ

Does My Timber Pets have AFK income?

Yes. The official game description states that animals keep chopping and earning cash while the player is AFK.

How do I calculate cash per hour?

Subtract starting cash from ending cash, divide by elapsed minutes, then multiply by 60.

Is there a multiplier when selling wood?

A community capture showed a fluctuating sell multiplier on collected wood; selling during a high window (observed near 2x) paid far more than selling at a low one. Exact range and timer are unverified, so watch the multiplier before you sell.