Quick answer
My Timber Pets gives free unlimited rolls, but Lucky Egg odds should come from the in-game Egg Chances panel. Use this page to understand rolls, rarity tiers and mutation labels without trusting copied odds tables.
In-game screenshots
Current build screenshots





Use rolls without stalling progress
Rolling is part of the collection loop, but the timber economy still funds forest, crew and floor progress. Check whether a new animal fixes a real work bottleneck instead of judging only by appearance.
Unlimited rolls describe availability, not guaranteed rarity. Treat a probability as current only when the live interface states it, as the Lucky Egg panel does below.
Lucky Egg chances after the September 4 deployments
The Lucky Egg prints its own "Egg Chances" list directly on the egg. Three deployments landed on September 4 (08:22, 10:13 and 11:14 in Asia/Shanghai), and the panel was re-read after the first and the third. The final 11:14 build reverses the morning nerf on the two rarest non-fixed tiers: Legendary came back from 1% to 16% and Cosmic from 0% to 6%, while Epic stayed at the lower 28% introduced at 08:22. Read the panel in your own client rather than trusting any copied odds table.
- Rare: 46.5% (unchanged across all three deployments)
- Epic: 28% (was 38% before the 08:22 deployment)
- Legendary: 16% (was 10% on September 3, fell to 1% at 08:22, restored to 16% at 11:14)
- Cosmic: 6% (was 4% on September 3, fell to 0% at 08:22, restored to 6% at 11:14)
- Secret: 2.5% (unchanged across all three deployments)
- GOD: 1% (unchanged across all three deployments)
How the day's two rebalances net out
Two deployments on September 4 moved the Lucky Egg table, and the second partially reversed the first. The net change versus the September 3 build leaves Epic ten points lower, Legendary six points higher and Cosmic two points higher, while the top and bottom of the table are unchanged. Robux pricing held all day, so the tuning was strictly on the chance table.
- Net change vs September 3: Epic 38% to 28% (down 10), Legendary 10% to 16% (up 6), Cosmic 4% to 6% (up 2).
- Unchanged across all three deployments: Rare 46.5%, Secret 2.5%, GOD 1%, the 42 Robux single price, the 105 Robux three-pack price, and the Fast Open toggle that skips the opening animation.
- Two Lucky Egg moves in one day is a new pattern. Earlier days in this log recorded at most one balance change, so re-read the panel after any future September 4 build as well.
Rarity and mutation are two separate layers
A roll result carries two independent labels. Rarity is the roll tier. Mutation is a separate value layer stamped on top of the animal, and it is what players usually mean when a pet suddenly pays far more than its rarity suggests.
Our captured build shows the mutation set as Index filters on the pet menu. Treat these as the game's own label set, not as a complete pet catalog.
- Rarity tiers listed on the Lucky Egg: Rare, Epic, Legendary, Cosmic, Secret, GOD.
- Mutation tiers shown as Index filters: Normal, Gold, Diamond, Demon, Galaxy.
- Both label sets held across all three September 4 deployments, as confirmed in the 11:19 recheck of the Lucky Egg panel. Only the chance percentages moved.
- The Index total is 55. Our latest capture showed 8 of 55 collected, so the collection track is far larger than any single egg's chance list.
- The Lucky Egg lists Robux prices of 42 for one and 105 for three, plus a Fast Open toggle that skips the opening animation. Those prices apply to that egg, not to the free base roll the official description advertises.
Guaranteed animals outside the egg
Not every animal has to come from a roll. Two tracks hand over a named pet directly, which matters when the Lucky Egg table gets tightened the way it did on September 4.
- Starter Pack: $500,000 plus a Horse at $2.7K per log. After the 11:14 build the purchase button reads EXPIRED, so the 21 Robux offer is no longer active. It was 29 Robux before the 08:22 deployment and 21 Robux between 08:22 and 11:14.
- Daily Rewards: a seven-day cycle ending in a Triceratops that the panel itself labels 1 in 750M and $8.5M per log.
- Playtime Rewards: a twelve-slot track that includes Turtle, Owl, Goat, Llama and Lion, with a Skip All option at 135 Robux.
- The Playtime cash amounts scale with how far your base has progressed. Our two captures of the same track showed every cash value multiplied by the same factor, so never treat a captured cash figure as universal.
Before replacing a crew member
- Compare the visible rarity and stats on both animals.
- Check whether chopping speed or carrying capacity is currently slower.
- Open the backpack and use the Equip Best button to auto-fill active slots with your top earners.
- Keep a screenshot of unusually rare results before changing the crew.
- Recheck values after a game update.
Claims we do not publish yet
- Odds for any roll source other than the Lucky Egg panel shown above.
- A pity counter or guaranteed roll threshold.
- A complete egg or animal price table.
- Secret luck multipliers without creator-owned evidence.
- Whether the Lucky Egg chances are identical for every player, server or progression stage.
Source standard
Official Roblox metadata and creator-owned descriptions take priority. Exact values remain marked unverified until they can be reproduced in the current public build.
Common questions
My Timber Pets FAQ
Are rolls free in My Timber Pets?
Yes. The official Roblox description advertises free unlimited rolls.
What are the roll odds?
After the 11:14 build on September 4 the Lucky Egg panel reads Rare 46.5%, Epic 28%, Legendary 16%, Cosmic 6%, Secret 2.5% and GOD 1%. Two of these tiers moved twice in the same day, so re-read the panel in your own client.
Did the September 4 update change the roll odds?
Yes, and it happened in two steps. The 08:22 build cut Epic from 38% to 28%, Legendary from 10% to 1% and Cosmic from 4% to 0%. The 11:14 build then restored Legendary to 16% and Cosmic to 6% while leaving Epic at 28%. Rare 46.5%, Secret 2.5% and GOD 1%, and the 42 and 105 Robux prices, held all day.
What is the difference between rarity and mutation?
Rarity is the roll tier, while mutation is a separate value layer applied on top of the animal. The current build shows mutation tiers as Normal, Gold, Diamond, Demon and Galaxy filters on the pet Index.
How do I equip my best animals quickly?
Open the backpack and press the Equip Best button in the top-right corner. It fills your active slots with your highest-earning animals instead of requiring manual swaps.